Contrary to their implied name, the Orion Pirates are actually eight different factions and have nothing to do with the Orions themselves. It had a crew of 70, and could carry 50 passengers, and space for 500 in an emergency.Star Trek: Starfleet Command - Orion Pirates is an expansion pack for Star Trek: Starfleet Command 2 where instead of only being able to play the original empires like the Klingons and Romulans, now a new faction has been thrown in: the Orion Pirates. It also had two tractor beams, fore and aft, and six transporters – two for personnel, two for cargo, and two for emergency escape. It was armed with type epsilon disruptors, and protected by standard deflector shields. At warp, it had a standard cruising speed of warp factor 4 to 5, but could reach speeds of warp factor 6.5 for up to 12 hours. Others were tuned for suicide missions, doubling their power input before their self-destruction.Īt impulse, this vessel could cruise at 0.5c and reach 0.75c. A few salvaged torpedo launchers from derelict military vessels. However, individual captains were prone to making modifications to the standard design, according to preference, choosing for example more powerful weapons at the cost of slower engines, or reducing weapons in favour of better sensors and shields. The typical Orion pirate ship was typically equipped with better sensors and engines than most trading vessels of the time, enabling it to detect targets at long range and quickly reach and attack and its prey. Designed for raiding activity, it was a favourite of Orion pirates and of pirates of other races. Deflector shields Orion pirate ship was a generic name given to a certain class of Orion vessels commonly used for piracy and warfare, commissioned during the early to the mid- 23rd century.
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